Sorcerer Subclass - Divine Soul (2024)

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About this mod

This mod adds the Divine Soul sorcerer subclass to the game, allowing it to be selected during character creation.

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Changelogs

Divine Soul Implementation
While I was able to successfully implement most of the 5e features for Divine Soul, some adaptations were made. The subclass features are as follows:

Level 1
Divine Affinity
Original (5e) - choose an affinity for the source of your divine power: good, evil, law, chaos, or neutrality. You learn an additional spell based on that affinity...If you later replace this spell, you must replace it with a spell from the cleric spell list.
Adaptation - You cannotreplace the spell later (sorry).

Divine Magic
Original (5e)- Your link to the divine allows you to learn spells normally associated with the cleric class.
Adaptation - No change: you have the combination of both cantrip and spell lists when choosing either during level up/creation.

Favored By The Gods
Original (5e) -If you fail a saving throw or miss with an attack roll, you can roll 2d4 and add it to the total, possibly changing the outcome. Once you use this feature, you can't use it again until you finish a short or long rest.
Adaptation - No change: you have an interrupt that lets you add 2d4 when missing an attack or failing a save.

Level 6
Empowered Healing
Original (5e) -

Whenever you or an ally within 5 feet of you rolls dice to determine the number of hit points a spell restores, you can spend 1 sorcery point to reroll any number of those dice once, provided you aren't incapacitated. You can use this feature only once per turn.

Adaptation - This is now a Metamagic option: your healing spells heal the maximum hit points possible. Costs 1 Sorcery Point per Spell Slot used.

Level 11
Unearthly Recovery
Original (5e) -As a bonus action when you have fewer than half of your hit points remaining, you can regain a number of hit points equal to half your hit point maximum. Once you use this feature, you can’t use it again until you finish a long rest.
Adaptation - There is no hit point limit on when this is available.

Compatability

5e Spells

Download optional file "Optional Patch - 5e Spell Support", and add the 'Subclass-DivineSoul-5e' mod to your game. Make sure this mod's load order is after both the 5e Spells mod, and the main file (Subclass-DivineSoul)!

Updated 5e Spell support for Metamagic: Empowered Healing

  • (Yes) Up-cast Cure Wounds, Healing Word, Prayer of Healing, Mass Healing Word and Mass Cure Wounds Levels 7~9
  • (Yes) Regenerate
  • (No) Healing Spirit
  • (No) Warden of Vitality

Shadow Sorcerer Subclass

This and any other Sorcerer subclass mods are currently not supported; looking into ways to remedy this through the subclass framework!

Disclaimers/Notes

  • Overrides the sorcerer class progression for Level 1 to add the subclass option.
  • [IMPORTANT] Overrides the sorcerer class progressions for Level 2~12, as well as the level 1~12 progressions for Wild Magic, Draconic Ancestry and Storm Sorcery. This is due to a limit in the way Larian designed choose & replace spellcasters vs. prepared in regards to "extended" spell lists. I used their own implementation strategy for Warlock and its extended lists to accomplish Divine Magic.
  • This mod includes the "Mod Fixer"
  • This mod is likely incompatible with other Sorcerer subclass mods due to the above implementation
  • The subclass itself does not have an icon, and appears as the hunter icon in character creation.
  • The icons for affinity are borrowed from existing icons in the game.
  • I will work on the icons in future, but currently my experience is that it is a lot of overriding game files, which I'm not super comfy with.
  • Empowered Healing was changed the most; this is due both to current modding limitations, and the overall ill-adaptation of the feature in BG3 in terms of game flow and power level/opportunity cost.
  • Empowered Healing's check function, which determines which spells are modifiable with this metamagic option, is highly specific due to limitations on what spell data is available in that function's context. As a result, this metamagic option is unlikely to work for any healing spells added through other mods.

Installation

Installation - Manual method (Advanced Users)

  • Place the Subclass-DivineSoul.pak file in the archive into your BG3 Mods folder (usually something like: C:\Users\AriellaNightshade\AppData\Local\Larian Studios\Baldur's Gate 3)
  • Use the following entries in C:\Users\AriellaNightshade\AppData\Local\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public\modsettings.lsx:

    <node id="ModOrder">
    <children>
    ...
    <node id="Module">
    <attribute id="UUID" value="d86764a6-af69-4b04-ab4d-6628ed1f109f" type="FixedString" />
    </node>
    ...
    </children>
    </node>

    <node id="Mods>
    <children>
    ...
    <node id="ModuleShortDesc">
    <attribute id="Folder" value="Subclass-DivineSoul" type="LSString" />
    <attribute id="MD5" value="" type="LSString" />
    <attribute id="Name" value="Subclass-DivineSoul" type="LSString" />
    <attribute id="UUID" value="d86764a6-af69-4b04-ab4d-6628ed1f109f" type="FixedString" />
    <attribute id="Version64" value="36028801313931264" type="int64" />
    </node>
    ...
    </children>
    </node>


Installation - BG Mod Manager

  • Start BG3ModManager
  • File -> Import Mod => Drive:/path/to/your/downloads-mods/Subclass-DivineSoul.zip.
  • Change the mod from the inactive (right) list to the active (left) list by dragging it over.
  • Place it any order - it has no dependencies
  • Save Load Order to File
  • (when satisfied with other modes) Export Order to Game

Known Issues

Sorcerer Spell List Reorganization
The reorganization of the Sorcerer base class's and subclass' spell lists causes all of the known issues with this mod to date, including:

  • Existing sorcerers lose spells upon activation
  • Game crashes when respec'ing from a pre-existing Sorcerer
  • Some users are experiencing double spell gains (I cannot replicate this, and assume it is some other mod also adding to sorcerer that causes this)

Work around:

  • With Subclass-DivineSoul inactive, start the game and class change any existing sorcerers you have into some other base class
  • Save & exit the game
  • Activate Subclass-DivineSoul
  • Start the game back up
  • Class change back into your sorcerer

This work-around applies to broken non-Divine Soul Sorcerers as well; it will fix their spells.

Credits & Special Thanks

  • Norbyte - ExportTool
  • ShinyHobo - Modder's Multitool
  • AnteMaxx - Basket Full Of Equipment Mod served as a template for my modding efforts, and I ported over the Sorcerer Whitegold 1A Robe from that mod for the starting equipment.
  • tepkunset and Padme4000 - Modding tutorials <3
  • TabletopJoab - for the header image
Sorcerer Subclass - Divine Soul (2024)

FAQs

Is Divine Soul sorcerer any good? ›

Is Divine Soul a good subclass? Yes, Divine Soul is an extremely potent sorcerer subclass. As mentioned above, Divine Soul is an excellent choice when you want to “soft” multiclass, giving you cleric spells without having to lose out on high-level sorcerer features by multiclassing for real.

What does a divine soul sorcerer do? ›

As an outsider who commands celestial power, these sorcerers can undermine the existing order by claiming a direct tie to the divine. In some cultures, only those who can claim the power of a Divine Soul may command religious power.

Do divine soul sorcerers get cleric spells? ›

Divine Soul Sorcerers add the entire Cleric spell list to the Sorcerer spell list for themselves, which is the only difference.

What is the favored soul in wikidot? ›

They are chosen by a deity or greater power to embody divine magic within the mortal world. Unlike the Cleric, the Favored Soul is more physically frail, unable to wear armor. The Favored Soul learns her spells as a Sorcerer does, and has access to powerful divine magic that even the Cleric can never reach.

Which is the best Sorcerer subclass? ›

A Divine Soul sorcerer can do a vast amount, limited only by their spells known. Later subclass features like Angelic Form and Unearthly Recovery are impactful in their own right. The combination of divine spellcasting and features makes the Divine Soul one of the best sorcerer subclasses in D&D 5e.

What is the main stat in divine soul sorcerer? ›

Charisma Is the Sorcerer's Primary Stat

For the Divine Sorcerer, there are often prophecies in their backstory, foretelling of their rise to power for whatever reason the gods have chosen them. Having the ability to convince people effectively to follow their lead can make a world of difference.

What is the difference between dragon Incantations and sorcery? ›

Sorceries include the more traditional magical abilities - including ranged projectiles, magical sword attacks, and so forth - while Incantations include sacred holy magic to heal or repel the undead or fire magic that draws power from the dragon communion.

What are the pros of sorcerer 5e? ›

Sorcerers have advantages in Font of Magic and Metamagic. Font of magic means Sorcerers can play with their spell slots and be more flexible on what they can cast and how often. For example, a wizard at level 5 can cast two 3rd level spells per long rest, and that's it.

Can a cleric change deity? ›

Also to build on what Jegpeg said, if a Cleric seriously finds themselves questioning their deity for some reason they might find themselves following another deity of that same domain so nothing would really change for them mechanically. In 5e the Cleric subclasses are all about domains, not individual deities.

Can sorcerers heal in D&D? ›

The sorcerer does have one healing spell but all it does is remove a few status effects (petrification beign the most important of those effects). The mage learns anodyn which will restore HP and also learned Halidom which recovers most status effects (except for the ones covered by the soercerer healing spell).

Can a cleric cast the same spell twice? ›

You have spell slots. You only need to prepare a spell once, and you can cast any spell you have prepared for the number of spell slots you have.

What are the spells for sorcerers in divine souls? ›

Shield, bless, absorb elements, aid, web spirit guardians, fireball,hypnotic pattern, banishment, counter spell polymorph, hero's feast, conjure celestial , anti-magic field and wish.

Can sorcerers change spells? ›

Additionally, when you gain a level in this class, you can choose one of the sorcerer spells you know and replace it with another spell from the sorcerer spell list, which also must be of a level for which you have spell slots.

What is the divine magic feature? ›

Divine Magic

When your Spellcasting feature lets you learn a sorcerer cantrip or a sorcerer spell of 1st level or higher, you can choose the new spell from the cleric spell list or the sorcerer spell list. You must otherwise obey all the restrictions for selecting the spell, and it becomes a sorcerer spell for you.

Who is the strongest Sorcerer in Iceblade Sorcerer 7? ›

Seven Grand Sorcerers
  • Iceblade Sorcerer: Ray White.
  • Blaze Sorceress: Abby Garnet.
  • Spellbinding Sorceress: Carol Caroline.
  • Peerless Blade Sorcerer: Lucas Frost.
  • Fabrication Sorceress: Liselotte Eden.
  • Wing Sorcerer: Francoise Claire.
  • Unknown. Former Members:
  • Unknown Area of Expertise : Konpeki (Deceased)

What is the best sorcery spell in ds3? ›

  1. 1 Soul Stream. A Long-Range Spell That's Deadly When Used Properly.
  2. 2 Wrath Of The Gods. A Great Knockback Spell That Can Push Most Enemies Off Ledges. ...
  3. 3 Chaos Bed Vestiges. An AoE Spell That's A Blast To Use. ...
  4. 4 Great Chaos Fire Orb. ...
  5. 5 Crystal Soul Spear. ...
  6. 6 White Dragon Breath. ...
  7. 7 Great Soul Dregs. ...
  8. 8 Homing Crystal Soulmass. ...
Aug 7, 2019

What is the best dragon bloodline Sorcerer? ›

The paramount spell choice for a Draconic Bloodline sorcerer should be damage spells with a type matching their Dragon Ancestor. Red, Brass, or Gold Draconic Bloodline sorcerers have clear options. Firebolt is a reliable combat cantrip. Burning Hands remains useful at high levels with Elemental Affinity.

What is the best Sorcerer staff in Dark Souls 3? ›

For those looking to build their character to an Intelligence above 60, then the Court Sorcerer's Staff is the best weapon in the game without question. It provides the largest spell buff thanks to its skill, Steady Chant, and scaling.

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